Layers, copying sprites, scrolling background
Some small updates before i move on to bigger features:
It's now possible to show/hide layers while working in build-mode.
The reason being, how difficult it was to work on objects which were set on the same position (F.e. a spike behind a foreground tile, elements on top of water..).
Now, you can hide the foreground layer - edit everything behind it and set it to visible again.
Another UI addition is, the possibility to copy a sprite on the screen. If you have drawn a lot of different objects, and already set them in the game-screen, you can hold "C" + click on an object to select it. That way, you don't have to find that specific object in the left section.
(Screenshot from: https://pixelpauer.itch.io/the-legend-of-fartacus)
Last update is, scrolling backgrounds. You can find them here:
With this option you can create moving background images. It looks great with clouds or something similar.
Get Pocket platformer
Pocket platformer
Code free tool for creating platformer games
Status | In development |
Category | Tool |
Author | The l0bster |
Genre | Platformer |
Tags | 2D, 8-Bit, Animation, Game engine, Level Editor, Metroidvania, Pixel Art, Retro |
More posts
- Changeable player size and background images22 days ago
- Mobile controls for itch.io78 days ago
- Moving platforms85 days ago
- Power-ups, avatars for dialogue, more small changesNov 24, 2024
- Songs on level basis, UI clean-up, more effectsJun 16, 2024
- Layering, zoom-factor, deleteable edge tiles.Mar 28, 2024
- UI improvements, treadmills, ice-blocksSep 17, 2023
- Infinite custom tiles, background-color per level, new objectsAug 20, 2023
- Water, lasers, barrels and UI improvementsJun 23, 2023
Comments
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Pocket Platformer became a tool with so much great features it's impressive!
<3